A ironia do apocalipse: uma breve reflexão sobre Fallout: New Vegas

Translated title of the contribution: The irony of apocalypse: a brief reflection on Fallout: New Vegas

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Abstract

This text, written in June 2020, the month in which the growing intensification of the pandemic caused by the COVID-19 virus was observed, analyzes some aspects of the Fallout: New Vegas (2010) video game plot, relating them to the subjective experience provided by the quarantine situation. Thus, we try to observe how the experiments of the end and the apocalypse narrated in this game offer keys of interpretation to better analyze the state of subjectivity during the confinement period. Especially the conflicting relationship with time, between the experience of the past and the expectation of the future, which are overwhelmed by the excessive presence of the simultaneity of the events of the present.
Translated title of the contributionThe irony of apocalypse: a brief reflection on Fallout: New Vegas
Original languagePortuguese
Pages (from-to)133-136
Number of pages4
JournalSignos do Consumo
Volume12
Issue number2
DOIs
Publication statusPublished - 30 Dec 2020
Externally publishedYes

Keywords

  • Apocalypse
  • Time
  • Quarantine
  • Video game

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