TY - GEN
T1 - A learning environment with knowledge representation and social interaction
AU - Silva, Joaquim
AU - Restivo, Francisco
N1 - Publisher Copyright:
© 2007 IADIS.
Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.
PY - 2007
Y1 - 2007
N2 - Web 2.0 technologies are bringing up a shift in learning environments where different approaches on how to represent content and promote collaborative spaces are emerging. This paper initially presents a general survey on emergent web based learning environments both technological and social-oriented and then describes our ongoing project for analysing collaborative learning tools and its later usage in real learning situations. The research focuses two topics: knowledge representation and social networks. The first includes the possibility to represent knowledge using a tree structure, which enable users to access, distribute, store and share learning material associated to a particular topic. The later reflects a social environment based on the connectivism theory which asserts learning in a network of connections formed from experience and interactions within a knowing community. Consequently users may interact with the learning material and make connections within a community who have the same topics of interest. The two fold approach should be implemented and later validated in a class of high school students. By combining learning material organized in topics, user personalization on each topic entrance and with the possibility of enabling users to interact among themselves through discussions, we hope to push forward the web usage with a collaborative learning environment, where students and teachers will actively interact in a social network of knowledge.
AB - Web 2.0 technologies are bringing up a shift in learning environments where different approaches on how to represent content and promote collaborative spaces are emerging. This paper initially presents a general survey on emergent web based learning environments both technological and social-oriented and then describes our ongoing project for analysing collaborative learning tools and its later usage in real learning situations. The research focuses two topics: knowledge representation and social networks. The first includes the possibility to represent knowledge using a tree structure, which enable users to access, distribute, store and share learning material associated to a particular topic. The later reflects a social environment based on the connectivism theory which asserts learning in a network of connections formed from experience and interactions within a knowing community. Consequently users may interact with the learning material and make connections within a community who have the same topics of interest. The two fold approach should be implemented and later validated in a class of high school students. By combining learning material organized in topics, user personalization on each topic entrance and with the possibility of enabling users to interact among themselves through discussions, we hope to push forward the web usage with a collaborative learning environment, where students and teachers will actively interact in a social network of knowledge.
KW - Collaborative Learning
KW - Instructional Design
KW - Web 2.0
UR - http://www.scopus.com/inward/record.url?scp=85087153812&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85087153812
T3 - Proceedings of the IADIS International Conference e-Learning, EL 2007 - Part of the IADIS Multi Conference on Computer Science and Information Systems, MCCSIS 2007
SP - 377
EP - 381
BT - Proceedings of the IADIS International Conference e-Learning, EL 2007 - Part of the IADIS Multi Conference on Computer Science and Information Systems, MCCSIS 2007
A2 - Nunes, Miguel Baptista
A2 - McPherson, Maggie
PB - IADIS Press
T2 - 2007 IADIS International Conference e-Learning, EL 2007 - Part of the 1st IADIS Multi Conference on Computer Science and Information Systems, MCCSIS 2007
Y2 - 3 July 2007 through 8 July 2007
ER -