A serious game-based solution to prevent bullying

Cátia Raminhos, Ana Paula Cláudio, Maria Beatriz Carmo, Susana Carvalhosa, Maria De Jesus Candeias, Augusta Gaspar

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

12 Citations (Scopus)

Abstract

This paper presents a Serious Game with the main purpose of inducing attitude changes as a way to prevent bullying. The target audience are young people between 10 and 12 years old. The rationale for prevention is: first, to help victims of these aggressive episodes to improve behavioral competence to avoid or to deal with future real bullying situations; and, second, to promote in the bystanders empathy towards the victims. The user studies we have performed lead us to the conclusion that the current solution has potential in bullying prevention while being a therapy auxiliary tool. The Serious Game was appreciated by young people who, after playing the game in a continuous time span, reportedly acquired bullying prevention strategies. The BackOffice application, a distinctive feature of our solution when compared to other similar solutions, was also evaluated, and was positively assessed by the psychologists who tried it.
Original languageEnglish
Title of host publicationMoMM 2015
Subtitle of host publicationProceedings of the 13th International Conference on Advances in Mobile Computing and Multimedia
EditorsLiming Chen, Matthias Steinbauer, Ismail Khalil, Gabriele Anderst-Kotsis
PublisherAssociation for Computing Machinery, Inc
Pages63-72
Number of pages10
ISBN (Electronic)9781450334938
DOIs
Publication statusPublished - 11 Dec 2015
Event13th International Conference on Advances in Mobile Computing and Multimedia, MoMM 2015 - Brussels, Belgium
Duration: 11 Dec 201513 Dec 2015

Publication series

NameProceedings of the 13th International Conference on Advances in Mobile Computing and Multimedia

Conference

Conference13th International Conference on Advances in Mobile Computing and Multimedia, MoMM 2015
Country/TerritoryBelgium
CityBrussels
Period11/12/1513/12/15

Keywords

  • Bullying
  • Bystanders
  • Platform game
  • Serious game
  • Unity 3D
  • Victims

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