Audience participation in interactive art systems: is instructional signage a necessary evil?

João Cordeiro, Filipa Martins de Abreu, Gerald Estadieu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

Interactive Art deals with audience participation (visitor-made-interactor), something that the artist devises and incorporates into the piece since its conception. This research deals with the challenges of audience engagement that such endeavor represents. In particular, we address the use of instructional signage as a way to increase visitors' participation, through a field experiment research approach (taking place on a natural occurring environment) combining practice-based research, observation and a questionnaire. An interactive art piece using QR Code technology was created as part of the experimental procedure. Results showed that the interaction using smart devices and QR Codes was successfully accomplished and audience engagement significantly improved when instructional signage was used.
Original languageEnglish
Title of host publicationARTECH 2017 - Interfaces of Tomorrow
Subtitle of host publication8th International Conference on Digital Arts - Proceedings
EditorsCarlos Sena Caires, Jorge C. S. Cardoso, Aleksei Lipovka, José Bidarra, Lúcia Pimentel
Place of PublicationNew York
PublisherAssociation for Computing Machinery (ACM)
Pages31-37
Number of pages7
ISBN (Electronic)9781450352734
DOIs
Publication statusPublished - 6 Sept 2017
Event8th International Conference on Digital Arts, ARTECH 2017 - Macau, China
Duration: 6 Sept 20178 Sept 2017

Publication series

NameACM International Conference Proceeding Series
VolumePart F130947

Conference

Conference8th International Conference on Digital Arts, ARTECH 2017
Country/TerritoryChina
CityMacau
Period6/09/178/09/17

Keywords

  • Audience engagement
  • Interactive art
  • QR codes

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