Comparison of visualization tools for matches analysis of a MOBA game

Ana Paula Afonso, Maria Beatriz Carmo, Tiago Moucho

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Citations (Scopus)

Abstract

The phenomenon of eSports has been increasing over the years, including the interest in online video games, by players, coaches and analysts. One of the most popular genres of these games is the Multiplayer Online Battle Arena (MOBA) and games like League of Legend (LoL) have increased its player base and event viewership. Similarly to other sports, players and coaches analyze the games and all the games events, such as players' movements and spatial, temporal events in which they participate, to understand how they play and to define new strategies to help them progress. This paper presents the VisuaLeague II tool that helps players and coaches to analyze LoL game data using animated maps and other visualizations; and presents a comparative study between VisuaLeague II and other two tools (LoL replay system and OP.GG) to understand if the proposed visualization techniques are adequate for analyzing player's performance. The results suggest that players are capable of visualizing game-related data through the use of animated maps, to solve common analytic tasks and the comparison suggests that participants prefer to visualize spatio-temporal data dynamically, i.e., using animated maps or the replay system.
Original languageEnglish
Title of host publicationInformation Visualization - Biomedical Visualization and Geometric Modelling and Imaging, IV 2019
EditorsEbad Banissi, Anna Ursyn, Mark W. McK. Bannatyne, Nuno Datia, Joao Moura Pires, Rita Francese, Muhammad Sarfraz, Theodor G Wyeld, Fatma Bouali, Gilles Venturin, Hanane Azzag, Mustapha Lebbah, Marjan Trutschl, Urska Cvek, Heimo Muller, Minoru Nakayama, Sebastian Kernbach, Loredana Caruccio, Michele Risi, Ugo Erra, Autilia Vitiello, Veronica Rossano
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages118-126
Number of pages9
ISBN (Electronic)9781728128382
DOIs
Publication statusPublished - Jul 2019
Externally publishedYes
Event23rd International Conference on Information Visualisation - Biomedical Visualization and Geometric Modelling and Imaging, IV 2019 - Paris, France
Duration: 2 Jul 20195 Jul 2019

Publication series

NameProceedings of the International Conference on Information Visualisation
Volume2019-July
ISSN (Print)1093-9547

Conference

Conference23rd International Conference on Information Visualisation - Biomedical Visualization and Geometric Modelling and Imaging, IV 2019
Country/TerritoryFrance
CityParis
Period2/07/195/07/19

Keywords

  • Animated maps
  • MOBA games
  • Spatio-temporal visualization
  • Trajectory analysis
  • User study

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