Emulated defects: adding physically accurate flaws on flawlessly rendered pixels

Sofia Lacerda, Sahra Kunz

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

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Abstract

While sharing many analogies with motion picture filmmaking, computer animated films are not burdened by the limitations of the physical or technical means of photographing real-world scenes. Unlike live-action photography for film, which has always been done within (though sometimes also taking advantage of ) the limitations of the mechanical means used to capture images - namely and especially cameras, lenses and film stock - , computer animated films rely mostly on computer generated imagery alone. Though certainly having its own drawbacks, these digital images are not bound by the same rules as traditional image capture. Accompanying the increase of the use of CGI in visual effects for live-action film, a tendency towards an approximation to real-world, physically accurate cameras (in all aspects, including their defects) in the making of CG animated Öction films is becoming clear. The technical shortcomings and what have traditionally been considered downright errors of real world cinematography, which are being emulated in animation fiction films, might improve viewing experience by approximating the rendered frame to the familiar image of cinema.
Original languageEnglish
Title of host publicationCONFIA 2017
Subtitle of host publicationInternational Conference on Illustration and Animation
EditorsPaula Tavares, Pedro Mota Teixeira, Marta Madureira, Jorge T. Marques, Manuel Albino, Isabel Xavier
Place of PublicationBarcelos
PublisherInstituto Politécnico do Cávado e do Ave
Pages467-477
Number of pages11
ISBN (Print)9789899986138
Publication statusPublished - 2017
Event5th International Conference on Illustration and Animation - Guimarães, Portugal
Duration: 14 Jul 201716 Jul 2017

Conference

Conference5th International Conference on Illustration and Animation
Abbreviated titleCONFIA 2017
Country/TerritoryPortugal
CityGuimarães
Period14/07/1716/07/17

Keywords

  • Film
  • Cinematography
  • 3D
  • Computer animation
  • CGI
  • Digital visual effects
  • Camera
  • Lens
  • Distortion
  • Chromatic aberration
  • Grain

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