Abstract
A wide range of applications for virtual humans can be envisaged for the needs of both research and intervention in Psychology. This chapter describes the development and preliminary testing of an interactive virtual reality application "Virtual Spectators" - whereby virtual humans with expressive behaviour modelled on the basis of field research in human facial expression in real emotion contexts can be configured to interact with people in an interview or jury. We discuss the possibilities of this application in cognitive behavioural therapy using virtual reality and in nonverbal behaviour.
| Original language | English |
|---|---|
| Title of host publication | Interface support for creativity, productivity, and expression in computer graphics |
| Editors | Anna Ursyn |
| Publisher | IGI Global Publishing |
| Pages | 27-48 |
| Number of pages | 22 |
| ISBN (Electronic) | 9781522573722 |
| ISBN (Print) | 9781522573715, 9781522587484 |
| DOIs | |
| Publication status | Published - 5 Oct 2018 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
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SDG 9 Industry, Innovation, and Infrastructure
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SDG 16 Peace, Justice and Strong Institutions
Keywords
- Avatars
- Virtual reality
- Virtual Reality in Exposure Therapy (VRET)
- Facial expression
- Psychotherapy
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