Abstract
Interactive story apps are becoming popular, especially among children. Due to its multimodality, interactive story apps offer a good opportunity to promote the development of cognitive and language skills. Here, we present the theoretical framework and the initial design decisions that support the development of a pedagogical game, which aims at enhancing students’ reading competences related to multimodal texts. The game complements Mobeybou in Brazil, an interactive story application directed to pre and primary school children and a digital manipulative that aims at promoting young children’s literacy, especially focusing on the development of language and storytelling competences in the context of multiculturalism. The development of the game follows a design-based research methodology and a user-centered approach. The conceptualization and the development of the game, as well as of the Mobeybou story app, are informed by theories of embodiment, socio-constructivist and constructionist theories, as well as multiliteracies and multimodality theories.
| Original language | English |
|---|---|
| Title of host publication | Design, learning, and innovation |
| Subtitle of host publication | 5th EAI International Conference, DLI 2020, Proceedings |
| Editors | Eva Irene Brooks, Anthony Brooks, Cristina Sylla, Anders Kalsgaard Møller |
| Publisher | Springer Science and Business Media Deutschland GmbH |
| Pages | 140-147 |
| Number of pages | 8 |
| ISBN (Electronic) | 9783030784485 |
| ISBN (Print) | 9783030784478 |
| DOIs | |
| Publication status | Published - 2021 |
| Externally published | Yes |
| Event | 5th EAI International Conference on Design, Leaning and Innovation, DLI 2020 - Online, Slovakia Duration: 10 Dec 2020 → 11 Dec 2020 |
Publication series
| Name | Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST |
|---|---|
| Volume | 366 |
| ISSN (Print) | 1867-8211 |
| ISSN (Electronic) | 1867-822X |
Conference
| Conference | 5th EAI International Conference on Design, Leaning and Innovation, DLI 2020 |
|---|---|
| Country/Territory | Slovakia |
| Period | 10/12/20 → 11/12/20 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
Keywords
- Children playful learning
- Gamification
- Interactive story apps
- Multimodality
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