Gamification for improving software project

Cláudio Márcio Campos de Mendonça, António Manuel Valente de Andrade

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Throughout history, software project management issues have been known to negatively affect the software quality and the success of this type of projects. Faced with such issues, some research have proposed solutions to improve the results in software project management in order to contribute significantly to its success. The objective of this paper is to carry out a study of the context of software project management, identifying the management areas that have been intervened with gamification strategies for software process improvement. To this end, this work proposes a systematic mapping as a research method that facilitates the identification of primary studies to analyze information and classify it based on established research criteria.
Original languageEnglish
Title of host publication13th Iberian Conference on Information Systems and Technologies (CISTI)
Place of PublicationNew York
PublisherIEEE Computer Society
ISBN (Print)9789899843486
Publication statusPublished - 2018
Event13th Iberian Conference on Information Systems and Technologies, CISTI 2018 - Caceres, Spain
Duration: 13 Jun 201816 Jun 2018

Publication series

NameIberian Conference on Information Systems and Technologies
PublisherIEEE
ISSN (Print)2166-0727

Conference

Conference13th Iberian Conference on Information Systems and Technologies, CISTI 2018
Country/TerritorySpain
CityCaceres
Period13/06/1816/06/18

Keywords

  • Gamification
  • Software project management
  • Systematic mapping

Fingerprint

Dive into the research topics of 'Gamification for improving software project'. Together they form a unique fingerprint.

Cite this