Internet gaming disorder, aggression and psychological distress in young adults

B. R. Maia, G. Reis

Research output: Contribution to journalMeeting Abstractpeer-review

8 Downloads

Abstract

Introduction: Internet gaming has become a topic of interest since it has positive but also negative effects. Objectives: To explore the relationship between internet gaming, aggression and psychological distress in young adults. Methods: 229 Portuguese subjects (55.5% females), with a mean age of 21.13 years old (SD = 2.075, range: 18-29) filled in the Internet Gaming Disorder Scale-Short Form, the Buss-Perry Aggression Questionnaire, and the Depression, Anxiety and Stress Scales-21. Results: The total score of internet gaming was of 15.90 (SD=6.32), 79.9% (n=183) of the sample used to play videogames and 24.5% (n=56) spent more than ten hours playing a week. Internet gaming was correlated with physical aggression (r=.23**), anger (r=.31**) and hostility (r=.35**); and with depression (r=.36**), anxiety (r=.28**), and stress (r=.31**). A Mann Whitney U test revealed significant differences in internet gaming disorder levels of males (Md=130.75, n=102) and females (Md=102.35, n=127), U=4871.000 z=-3.232, p=.001, r=4.49. Conclusions: Internet gaming disorder is associated with aggression and psychological distress, and males presented higher internet gaming disorder levels. Future studies are needed to explore the bidirectional relationships between gaming disorder, aggression and psychological distress.
Original languageEnglish
Pages (from-to)S127-S127
Number of pages1
JournalEuropean Psychiatry
Volume65
DOIs
Publication statusPublished - Jun 2022
Event30th European Congress of Psychiatry - Budapest, Hungary
Duration: 4 Jun 20227 Jun 2022

Keywords

  • Aggressiveness
  • Internet gaming disorder
  • Psychological distress
  • Young adults

Fingerprint

Dive into the research topics of 'Internet gaming disorder, aggression and psychological distress in young adults'. Together they form a unique fingerprint.

Cite this