Introduction: animation between theory and practice

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Abstract

The materials presented in this dossier aim to open a discussion on the present and future(s) of animation and invite the readers to look critically at the role of the medium in the contemporary world. By including articles from scholars and visual essays from artists, we would like to make a statement that animation studies should acknowledge both theory and practice. Animation film, throughout the years, has fought for its place within academia, and the discourse surrounding it should be rich and intermedial. With this approach, we intend to articulate that through different ways of producing knowledge and fostering interdisciplinarity, we instigate powerful and fruitful discussion that advances the medium.
Original languageEnglish
Pages (from-to)8-10
Number of pages3
JournalJournal of Science and Technology of the Arts
Volume14
Issue number3
DOIs
Publication statusPublished - 30 Dec 2022

Keywords

  • 2D Animation
  • 3D Animation
  • Animation
  • Intermediality
  • Portuguese animation
  • Serious games
  • Videogames

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