@inproceedings{a14d535016d24c72b3a18e684eccbb01,
title = "Murky shooting: the use of auditory (non-speech) feedback on mobile audiogames",
abstract = "In this paper we introduce an effective approach for game design based on auditory, non-speech, feedback. We describe the design and implementation of a mobile application - Murky Shooting - that makes use of sound to engage the user in a shooting game experience. Further, we discuss the pros and cons of the mobile version compared with the former desktop version and conclude with a presentation of the preliminary results, which prove that auditory cues solely are sufficient to provide an effective way of interaction, allowing the user to improve his/her performance and keep immersion in the game narrative.",
keywords = "Audiogame, Auditory feedback, Mobile game",
author = "Joao Cordeiro and Andre Baltazar and Alvaro Barbosa",
note = "Copyright: Copyright 2012 Elsevier B.V., All rights reserved.; 7th Audio Mostly: A Conference on Interaction with Sound, AM 2012 - In Cooperation with ACM SIGCHI ; Conference date: 26-09-2012 Through 28-09-2012",
year = "2012",
doi = "10.1145/2371456.2371462",
language = "English",
isbn = "9781450315692",
series = "ACM International Conference Proceeding Series",
pages = "40--43",
booktitle = "Proceedings of the 7th Audio Mostly",
}