Playing with violence: an updated review on the effects of playing violent electronic games

Patrícia Arriaga, Augusta Gaspar, Francisco Esteves

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

2 Citations (Scopus)

Abstract

This chapter intends to contribute to the clarification of the controversy surrounding the short-term effects of playing violent games [VG] on aggressive and prosocial behavior, aggressive thoughts, feelings, and physiological measures. An updated review of research on the effects of playing VG on the main variables under analysis is reviewed and some theoretical approaches, as well as methodological concerns, are addressed. Finally, questions that remain unanswered are discussed and future areas of research in this area are suggested.
Original languageEnglish
Title of host publicationBusiness, technological, and social dimensions of computer games
Subtitle of host publicationmultidisciplinary developments
PublisherIGI Global Publishing
Pages271-292
Number of pages22
ISBN (Print)9781609605674
DOIs
Publication statusPublished - 2011
Externally publishedYes

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