TY - GEN
T1 - The procedural nature of interactive digital narratives and early literacy
AU - Sylla, Cristina
AU - Gil, Maitê
N1 - Publisher Copyright:
© 2020, Springer Nature Switzerland AG.
PY - 2020
Y1 - 2020
N2 - Interactive digital narrative (IDN) has characteristics that challenge the traditional assumptions about narratives, in this sense IDN is defined as composed of system, process, and product, in a model which highlights the procedural nature of IDN as a reactive and generative system [14]. In this paper, we argue that educational applications of IDN can be enhanced by placing the emphasis on the procedural nature of IDN given by the specific framework. We present an authoring tool for IDN to support early literacy practices in pre- and primary school children and discuss how the preliminary findings benefit from an analysis oriented by the Specific Theory for IDN. We propose that the inclusion of system, process, and product in the analysis and the pedagogical use of IDN bring up two crucial aspects of young children’s language development: embodied cognition (specially supported by the system) and interaction (specially benefited by the process). Finally, we argue that the procedural nature of IDN can provide a learning opportunity in educational applications of IDN, whereby we highlight the prominent role of the user within the proposed IDN framework.
AB - Interactive digital narrative (IDN) has characteristics that challenge the traditional assumptions about narratives, in this sense IDN is defined as composed of system, process, and product, in a model which highlights the procedural nature of IDN as a reactive and generative system [14]. In this paper, we argue that educational applications of IDN can be enhanced by placing the emphasis on the procedural nature of IDN given by the specific framework. We present an authoring tool for IDN to support early literacy practices in pre- and primary school children and discuss how the preliminary findings benefit from an analysis oriented by the Specific Theory for IDN. We propose that the inclusion of system, process, and product in the analysis and the pedagogical use of IDN bring up two crucial aspects of young children’s language development: embodied cognition (specially supported by the system) and interaction (specially benefited by the process). Finally, we argue that the procedural nature of IDN can provide a learning opportunity in educational applications of IDN, whereby we highlight the prominent role of the user within the proposed IDN framework.
KW - Authoring tools
KW - Children
KW - Early literacy
KW - Interactive digital narrative
KW - Storytelling
UR - http://www.scopus.com/inward/record.url?scp=85096591184&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-62516-0_23
DO - 10.1007/978-3-030-62516-0_23
M3 - Conference contribution
SN - 9783030625153
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 258
EP - 270
BT - Interactive Storytelling
A2 - Bosser, Anne-Gwenn
A2 - Millard, David E.
A2 - Hargood, Charlie
PB - Springer Science and Business Media Deutschland GmbH
T2 - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020
Y2 - 3 November 2020 through 6 November 2020
ER -