Using Unreal Engine 5 to realistic rendering of scenes

Luísa Orvalho, Carlos Couto, Duarte Costa, Gonçalo Leite

Research output: Contribution to journalArticlepeer-review

Abstract

This scientific paper discusses the Unreal Engine 5 (EU5) game engine and its tools in the field of realistic scene rendering. This real- time 3D image creation tool is used by developers to create photorealistic visuals and immersive experiences. Some of the main features of this graphics engine are presented, such as Nanite, Lumen and MetaHuman Creator, as well as the contributions that its use can bring to the industry of video games, film, architecture, virtual reality.
Original languageEnglish
Pages (from-to)1-8
Number of pages8
JournalKriativ Tech
Volume1
Issue number9
DOIs
Publication statusPublished - 31 Oct 2023

Keywords

  • Unreal Engine 5
  • 3D
  • Realistic render technologies
  • Nanite
  • Lumen
  • MetaHuman Creator
  • Live Link
  • ArchViz
  • Virtual reality

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