This report presents the work developed at a 6 months internship at Warhorse Studios, an independent company dedicated to the creation of videogames based in Prague – Czech Republic. The work presented here comprehends distinct tasks related to the production and sound design for the Kingdom Come: Deliverance.The work was developed at the Warhorse Studios in collaboration with Audio Lead designer Vojta Nedved, dialogue director and sound designer Matous Verner and Adam Sporka, sound and music programmer. The several tasks that were completed during the internship included: management of audio assets, field recording, dialogue editing and sound design.The internship proved to be very rewarding by allowing a deeper understanding of how sound teams operate in a real company where responsibilities exist, and deadlines need to be met. The experience gained at Warhorse Studios incited the desire to learn even more about sound its characteristics and possibilities.
Date of Award | 26 Feb 2020 |
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Original language | English |
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Awarding Institution | - Universidade Católica Portuguesa
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Supervisor | André Perrotta (Supervisor) |
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- Sound
- Videogames
- Warhorse Studios
Internship at Warhorse Studios
Freire, J. F. C. (Student). 26 Feb 2020
Student thesis: Master's Thesis