Abstract
Currently, there has been a progressive increase in the use of video games, where the population invests part of their leisure time. Literature has shown that Adverse Childhood Experiences impact on the adult lives of individuals who have experienced these traumas, particularly in terms of psychopathology such as Addiction Disorders. Emotional dysregulation has received significant focus, as the ability to regulate emotions appears to be related both to traumas that occurred during childhood and to gaming-related disorders. The overall objective of this study is to verify whether emotional dysregulation predicts the relationship between Adverse Childhood Experiences and Video Game Use in adults. This is a quantitative study with a descriptive-correlational design. Four instruments were used for data collection: a sociodemographic questionnaire, the Childhood Adversity History Questionnaire, the Emotion Regulation Difficulties Scale, and the Internet Gaming Disorder Scale – Short Form. The sample consists of 87 participants, drawn from a non-probability sample, specifically network sampling. The data were analyzed using IBM SPSS software. The results of this study show that individuals who suffered from ACEs in childhood spend more time on video games and have greater difficulties in emotional regulation. Finally, this study shows that individuals with greater difficulty in emotional regulation are more addicted to video games. This study highlights the need to expand knowledge in this area in the future with longitudinal studies to determine cause-and-effect relationships.| Date of Award | 19 Jan 2026 |
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| Original language | Portuguese |
| Awarding Institution |
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| Supervisor | Paulo César Dias (Supervisor) |
UN SDGs
This student thesis contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- Video games
- Emotional dysregulation
- Adverse childhood experiences
- Adults
- Addiction
Designation
- Mestrado em Psicologia Clínica e da Saúde
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