Social Sciences
Area of Law
66%
Artificial Intelligence
33%
Bargaining Power
16%
Business School
11%
Computer Science
33%
Consumers
33%
Copyright Law
66%
Creative Industry
66%
Cultural Creation
33%
Cultural Diversity
33%
Cultural Industry
33%
Cultural Policy
44%
Data Driven Approach
33%
Digital Economy
50%
Digitization
17%
Economic Law
33%
European Commission
22%
European Community
33%
European Law
11%
Industrial Sector
33%
Information Technology
17%
Intellectual Property
33%
Interdisciplinary Research
33%
Italian
11%
Legislation
66%
Market Policy
11%
Media Law
22%
Media Policy
33%
Morality
16%
National Identity
33%
Occupational Career
11%
Occupations
11%
Ownership
33%
Pay Tv
11%
Platform Economy
33%
Pluralism
11%
Political Law
33%
Political Science
33%
Professional Creativity
11%
Public Sector
11%
Roma
11%
School Law
11%
Social Media
100%
Sustainable Development
33%
Technological Change
16%
Television Production
33%
Territoriality
33%
Universities
11%
Visiting Teachers
11%
YouTube
33%
Arts and Humanities
Access
32%
Artificial Intelligence
33%
Citations
33%
Collecting
6%
Computational creativity
8%
Computer Science
11%
Copyright Law
16%
Creative Industry
11%
Creative Work
11%
Creator
44%
Cultural Industry
11%
Cultural Policy
11%
Dematerialization
11%
Digital
54%
Doubt
8%
European Music
11%
Fees
6%
Generative
8%
Global
8%
Impossible
8%
Ingenuity
8%
Initiative
6%
Intellectuals
33%
Interdisciplinary Research
66%
Interplay
11%
Manifesto
66%
Mistakes
33%
Moral Right
8%
MUSIC INDUSTRY
22%
Online
41%
Online Music
100%
Originality
8%
Platformization
6%
Political Science
11%
Proof
33%
Pursuit
6%
record producer
6%
Review
33%
Social Media
41%
Technological Change
8%
Tradition
8%
Transformative
8%
Typography
8%
Computer Science
Business Models
16%
Computer Science
33%
Copyrighted Work
33%
Creative Industry
33%
Cultural Industry
33%
Data Protection
33%
Digital Environment
33%
Digital Music
50%
Digitized Material
33%
Economic Science
33%
Information Technology
33%
Interdisciplinary Research
33%
Internet Governance
33%
Legal Consequence
33%
Online Environment
16%
Online Platform
33%
Social Media
66%
Streaming Service
50%
Technological Environment
16%
Unauthorized Access
16%
User Data
33%
User-Generated Content
33%