Social Sciences
Toddlers
69%
Digitization
54%
Digital Media
45%
Public Relations
19%
Participant Observation
18%
Kindergarten
17%
COVID 19 Epidemic
17%
Narrative Method
17%
Authors
16%
Online Survey
16%
YouTube
14%
Kindergarten Teacher
13%
Content Analysis
12%
Pilot Study
11%
Digital Education
11%
Instagram
11%
Social Network
11%
Learning Experiences
11%
Mobile Phones
11%
Lockdown
10%
Influencer
10%
Consumer Behavior
9%
Post-Pandemic
9%
Discourse
8%
Youth
8%
Literature Reviews
7%
Preschool Children
7%
TV
7%
Contemporary Society
7%
Brand Equity
7%
Emotions
7%
Role Model
7%
COVID-19
6%
Everyday Life
6%
Advertising
5%
Community Participation
5%
Web 2.0
5%
Shape Perception
5%
Brand Management
5%
Pedagogics
5%
Work Environment
5%
Leisure
5%
Communication Effectiveness
5%
Research Centre
5%
Source of Information
5%
Gatekeeper
5%
Scientific Terminology
5%
Family Dynamics
5%
Religious Education
5%
Civics
5%
Psychology
Toddlers
100%
Digital Media
65%
Case Study
33%
Story-Telling
23%
Focus Group
19%
YouTube
19%
Kindergarten
17%
Mobile Device
15%
Coping Behavior
12%
Theoretical Development
11%
Disconnections
11%
Concrete Strategy
11%
Home Setting
11%
Mobile Phones
9%
Qualitative Study
9%
Media Technology
8%
Qualitative Research
8%
Social Interaction
8%
Information Technology
8%
Mixed Methods
7%
Narrative
7%
Family Dynamics
7%
Digital Environment
7%
Leisure Activity
6%
Motivation
5%
Attention
5%
Shape Perception
5%
Work Environment
5%
Consumer Behavior
5%
Information Overload
5%
Gender Difference
5%
Attractivity
5%
Instagram
5%
Socialization
5%
Identity Formation
5%
Multiplicity
5%
Effective Communication
5%
New Media
5%
Active Mediation
5%
Cultural Contexts
5%
Preschool Year
5%
Systems Theory
5%
Negative Emotion
5%
Qualitative Methodology
5%
Content Creator
5%
Activity Theory
5%
Quantitative Study
5%
Online Time
5%
Network Model
5%
Longitudinal Analysis
5%
Computer Science
Digitization
42%
Mobile Device
37%
Mobile Internet
35%
User Experience
23%
Case Study
21%
Online Survey
19%
Exploratory Study
19%
Social Medium Presence
14%
Internet Adoption
12%
Digital Content
11%
European Country
11%
Theoretical Framework
11%
Online Activity
8%
Theoretical Development
8%
Internet Access
8%
Business Models
8%
YouTube
8%
User-Generated Content
7%
User Perspective
7%
Deep Understanding
5%
Internet Today
5%
Commercial Exploitation
5%
Privacy Invasion
5%
Online Content
5%
Preventive Action
5%
Exponential Growth
5%
mobile service
5%
Data Collection Phase
5%
Allowed Interaction
5%
Feature Individual
5%
Best Practice
5%
Control Behavior
5%
Technical Aspect
5%
Content Creator
5%
Research Question
5%
Transformation Process
5%
Social Medium Landscape
5%
Communication Practice
5%
Multiplicity
5%
Social Community
5%
Scientific Field
5%
Teaching and Learning
5%
Screen-Time
5%
Game Playing
5%
Blog
5%
Reading Experience
5%
Social Network
5%
Concurrent Activity
5%
Social Phenomenon
5%
Widespread Adoption
5%