Projetos por ano
Resumo
In this publication, we present artistic and technical developments in creating and presenting dance performances in media art, where embodiment is crucial in the artistic process. We study and compare three distinct performances with dancers and one choreographer in the same dance company between 2009 and 2020. The degree of immersion in performance is then compared between the three pieces, created at Balleteatro, in Porto, addressing the transition from the real to the virtual in the performance perspective, with practical cases and direct observations in the way the audience learns different states of body representation through technological means. We initially present the NUVE performance (2010), interpreted by Né Barros, Co:Lateral (2016–2019), a performance that crosses different realities, and, finally, the transition to the UNA work (2020) that takes place in total virtuality. This publication focuses on the developments, the public experience, and the results obtained in more than 20 exhibitions in different locations, either in theater or auditorium and in conference venues.
Idioma original | English |
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Título da publicação do anfitrião | Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Proceedings |
Editores | Anthony Brooks, Eva Irene Brooks, Duckworth Jonathan |
Editora | Springer Science and Business Media Deutschland GmbH |
Páginas | 3-20 |
Número de páginas | 18 |
ISBN (impresso) | 9783030734251 |
DOIs | |
Estado da publicação | Publicado - 2021 |
Evento | 9th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2020 - Aalborg Duração: 10 dez 2020 → 11 dez 2020 |
Série de publicação
Nome | Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST |
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Volume | 367 LNICST |
ISSN (impresso) | 1867-8211 |
ISSN (eletrónico) | 1867-822X |
Conferência
Conferência | 9th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2020 |
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País/Território | Denmark |
Cidade | Aalborg |
Período | 10/12/20 → 11/12/20 |
Impressão digital
Mergulhe nos tópicos de investigação de “Embodiment in virtual reality performance“. Em conjunto formam uma impressão digital única.Projetos
- 1 Ativos
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CITAR: Research Center for Science and Technology of the Arts
Vieira, E., Nobre da Silva Pais, A. M., Filipe, C., Serra, S., Baltazar, A., Lobo, C., Carmona, C. R., Sá, C., Sousa, G. V. E., Pereira, H. M., Neves, J., Teixeira, J., Gomes, J. A., Carvalho, J. V., Castro, L., Teixeira, L., Aguiar, M., Crespo, N., Camarneiro, N., Costa, P. R., Pestana, P. D., Alves, P., Kunz, S., Neves, S., Coutinho, V. M., Galán-Pérez, A., Rangel, A., Natálio, C. E. R. M., Henriques, F., Afonso Lopes, M. I., Bordalo, R. & Lamounier, S.
Fundação para a Ciência e a Tecnologia
1/01/20 → 31/12/23
Projeto