Using expressive and talkative virtual characters in social anxiety disorder treatment

Ana Paula Cláudio, Maria Beatriz Carmo, Augusta Gaspar, Renato Teixeira

Resultado de pesquisarevisão de pares

5 Citações (Scopus)

Resumo

Social Anxiety affects a significant number of people, limiting their personal and social life. We describe an interactive Virtual Reality approach to the exposure therapy for social anxiety, resorting to virtual characters that exhibit combinations of facial and body expressions controllable in real-time by the therapist. The application described in this paper updates and significantly improves a former version: ameliorating the graphical quality of the virtual characters and providing them with the ability of articulating a set of sentences. The application executes in ordinary computers and it is easily used in counselling and research contexts. Although we have only resorted to free or very low cost 3D models of virtual humans, we adopted strategies to obtain an adequate final quality that we were able to validate with a significant number of observers. Moreover, a set of therapists tested the application and gave positive feedback about its potential effectiveness in Virtual Reality Exposure Therapy.
Idioma originalEnglish
Título da publicação do anfitriãoGRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings
EditoresJose Braz, Julien Pettre, Paul Richard
EditoraSciTePress
Páginas348-355
Número de páginas8
ISBN (eletrónico)9789897580871
DOIs
Estado da publicaçãoPublicado - 2015
Evento10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015 - Berlin
Duração: 11 mar. 201514 mar. 2015

Série de publicação

NomeGRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings

Conferência

Conferência10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015
País/TerritórioGermany
CidadeBerlin
Período11/03/1514/03/15

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Citação