Virtual environment to treat social anxiety

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4 Citações (Scopus)

Resumo

The aim of our work is to propose a Virtual Reality solution to treat social anxiety, applying cognitive-behavioral therapies, that preserves the sense of immersion without requiring the use of expensive special purpose hardware. We have developed an application, called Virtual Spectators, that creates a simulation taking place in a virtual scenario inhabited by animated virtual humans whose behaviors are dynamically controlled by the therapist. To evaluate the effective usefulness of the tool from the point of view of the therapist, we performed an evaluation of the application with a set of these professionals familiarized with the use of exposure therapy. Their feedback was positive and they were enthusiastic about the possibility of using such a tool to support a session of exposure therapy.
Idioma originalEnglish
Título da publicação do anfitriãoDesign, user experience, and usability
Subtítulo da publicação do anfitriãohealth, learning, playing, cultural, and cross-cultural user experience - Second Int. Conference, DUXU 2013, Held as Part of HCI Int. 2013, Proceedings
Páginas442-451
Número de páginas10
EdiçãoPART 2
DOIs
Estado da publicaçãoPublicado - 2013
Publicado externamenteSim
Evento2nd International Conference on Design, User Experience, and Usability: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, DUXU 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI Int. 2013 - Las Vegas, NV
Duração: 21 jul 201326 jul 2013

Série de publicação

NomeLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NúmeroPART 2
Volume8013 LNCS
ISSN (impresso)0302-9743
ISSN (eletrónico)1611-3349

Conferência

Conferência2nd International Conference on Design, User Experience, and Usability: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, DUXU 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI Int. 2013
País/TerritórioUnited States
CidadeLas Vegas, NV
Período21/07/1326/07/13

Impressão digital

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Citação